About This Game Your goal is to confront and destroy the Demon and locate the lost Crown of Peace. You will roam your once-beautiful land, routing out the Demon's hateful minions, solving the mysteries of the fortress, and moving ever closer to your final encounter with the Demon. Summon your courage and raise your sword for a fight to the death. Features: 7 Levels: At the Gates; Underdark, a cavern realm of molten lava; Chambers of Torment, the dungeons of the fortress; The Commoners Quarters; Garden of Eternity, the fortress courtyard; The King's Quarters; The Dragon's Den Wage war with swords, axes, magic, and explosive weaponry through nine quests, seven levels and five sublevels of the ultimate hack-and-slash action. Fight for your clan and your world as one of four unique characters each possessing distinct skills and abilities. Casts spells, unravel puzzles, interact with extraordinary characters and destroy evil incarnate. When you launch Clans, you will see a window pop up: "Please insert the CLANS CD! Hit OK when done, or Cancel if you don't want any music." This is an olde school Diablo type game, back in the days when games were run with the CD inserted. The interesting feature of this particular game is that the contents of the original CD contained only the music for the game. What this means is that you can put ANY music CD into your CD player and the game will play it! If you don’t want to have music playing, simply hit ‘Cancel’ and the game will launch. Have fun! The original CD audio has been added to the game files. If you want to hear the original soundtrack, you will have to navigate to your Steam directory where the game files for Clans reside. You will find a folder called "Clans music", and the audio files are in there. Then you will have to burn an audio CD and put into your CD drive. b4d347fde0 Title: ClansGenre: RPGDeveloper:ComputerhousePublisher:Strategy FirstRelease Date: 11 Aug, 1999 Clans Crack 64 Bit Well..... it was 99 cents.... This game...This "thing" is something that boggles my mind. Is it a rogue-like? Is it a turn-based strategy game? Is it an RPG? What the hell is it trying to do? The gameplay is diablo-esque but less fun and the graphics are....strange, to say the least.This is a game from an era that belongs in the era it was made in.. Better than rocket power. Ok, let's start with the answer you are probably searching for: It's nothing like Diablo, the most similar game I can think of is the good old "The Immortal" on MS-Dos\\NES\\Megadrive or maybe Cadaver by The Bitmap Brothers.Forget big randomly generated dungeons, you have predesigned places that are smaller but definitely less grindy than your average hack'n'slash.So if you take that in consideration, Clans is actually pretty good! A nice dungeon crawler with pre-rendere graphics and divided in rooms.Every item in the levels is placed there by design, every room is unique, puzzles aren't difficult but some are not obvious either, it plays more like a combat heavy adventure game. Characters have a lot of funny one-liners, there are many puzzles even if at the moment are all really simple to solve and... *drumrolls*You can play it in co-op and it works flawlessy!One player needs to host, the others can join via ip. The lan option doesn't seem to work but you can play locally if you choose "internet" and use your lan ip address. You can chat with T key or give orders like "go north" etc using the cursor keys.There is also a pdf manual included with the game (from your steam library page select Clans then click "manual"), read it for some useful hints and funny bits.Combat is quite bad, playing with the elf you'll find yourself to spam magic and then run the f*ck away from enemies while mana recharges, going in silly circles around them. But I really cannot say i'm not having fun, it's just very old school. Would have been a very great game with a more elaborated combat system.PS The forest at the beginning is enchanted, that's why the map doesn't work there, it repeats endlessy if you don't take the right path, it's not a bug ;). Well..... it was 99 cents.... "You enter a new kind of hell."Clans is a slightly bland name, isn\u2019t it? Maybe that\u2019s why it was called Satanica in Germany. Satanica, that\u2019s more like it.It came out during a time where everyone was waiting for Diablo II and every game that shared similar traits was quickly dismissed as a clone. Clans got slaughtered by the press, they hated the non-scrolling, square rooms with clearly marked exits and the static, pre-rendered graphics. Well. I love them to death. All these wonderful shades of brown, grey and black. Almost every room\/bit uniquely rendered. A sense of total bleakness without bragging about it. And then puzzles, like, proper puzzles that you would find in classic point-and-click adventure games. Kicking a door in with an axe, setting spellbooks on fire in a chimney to destroy them.I'm playing the game with some kind of weak elf character, something I normally don\u2019t do, as I prefer babarians or warriors, as they don\u2019t die so easily.I really recommend the elf class, it ramps up the difficulty and changes the gameplay, because you really don\u2019t have a lot of HP, and potions are rare, so suddenly every health point counts.Well, you quicksave, enter a new room and a bunch of enemies start to attack you, which often means instant death or unacceptable HP loss - so you quickly reload, which only takes a fraction of seconds and try again, which creates nice \u201cI can do this better!\u201d-loops reminding me of Hotline Miami.In Diablo II, when I lost HP, I never really knew why, and it didn\u2019t matter, as you could heal yourself without problems.Next thing: Clans doesn\u2019t give you experience points for killing enemies. I partly think this is because the developer didn\u2019t have the funds to properly balance and test an EXP system. But on the other hand, it is SO bold to take away from players what they desire the most: watching numbers grow.Instead, you level up by finding items, and avoiding fights (via teleporters) is often encouraged. Also, enemies often start fighting each other, which always gives games a sense of realism\u2026(All of this makes me also want to play the next game they did, it\u2019s called Dragonfire - The Well of Souls and contains the playable character class DUCK. Also, you set out to fight an evil princess. What\u2019s not to love? Needless to say, that one got killed by the gaming press, too.). This game is...kinda awful. I feel I gave it a fair shot - some old games take some getting used to - but it just didn't grow on me.When you start the game, there's a message that asks you to put in the game CD. Seeing as how this is a digital copy, that is not possible to do, so you're just kind've left without music. While it doesn't bother me personally as the music is probably awful, this may be a major turn-off for other players and doesn't start the "epic adventure" out very well.The enviroment is made up of static rooms - large red arrows indicate where the next rooms are. You can activate a map to see all of the rooms and areas you may not have explored yet, but it pretty much covers the screen, and I didn't find any way to change the opacity, size or location of the map. While I'm fine with doing things the old fashioned way and just remembering what rooms are important, it's really inconvenient, and other games in the genre have executed a simple map function much better than this.The art isn't bad, but it is extremely similar to....well, Diablo. It's mediocre, doesn't stand out in the genre.The one-liners....mein gott. They're cheesey and annoying. The story is thin, unimaginative.The loot is what I'd call few and far between. You can walk into a room, fight 5 skeletons guarding a chest, and open the chest to find nothing inside. You sometimes run into an old woman that gives you mana/health pots and a wizard (who you save at the very beginning) that hands you some special item once in a blue moon.There's no skill set or any real system for character progression. You can rarely get better armor, weapons, and some consumables that give you stats. Because this system is rather insufficient, repeatedly getting empty rooms full of enemies doesn't get easier. I'm not saying we should get rid of challenging fights, but the difficulty curve is a little steep.If they intended this to be a semi-successful knock-off to fill in the space between Diablo and Diablo II, it failed. There are other games in this genre that have aged better - don't spend your money on this one.
nongomomarin
Clans Crack 64 Bit
Updated: Mar 22, 2020
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